
Choose 'Start Playing'.

Then 'Dwarf Fortress'.

Then freak out at the mishmash of ASCII characters.
Now calm down. Just keep an eye on the stuff on the right third of the screen... we're looking for a starting location with the following properties:
Temperature: Not freezing or scorching
Trees: Preferrrably woodland or greater
Other Vegetation: Sparse or greater
Surroundings: Not haunted
We also want at least one green-colored layer, and no rows of blue ~~~~'s. A river or brook is also nice.

I find a likely site after a few minutes of searching. Press E to embark.

And I always choose to prepare for the journey carefully.

More options! I set ability points like so:
10 miner (for all your digging needs)
10 wood cutter (for all your wood cutting needs)
6 carpenter/6 mason
6 carpenter/6 mason (for making all the junk you need)
6 grower/6 herbalist
6 grower/6 herbalist (for planting all the food you need)
7 stone crafter (for making a bunch of touristy crap to sell to people)
Then press TAB to bring up the second part...

Even more stuff!
1 copper pick (If you've only got one miner, you don't need more than one)
1 steel battle axe (Ditto for wood cutter)
1 iron anvil (Many strategies have you not take an anvil along, and instead buy one from a trading caravan when it comes around. Since it's worth 1000 loadout points, you could instead take along a full year's supply of food instead. I just take it because I end up needing to burn points anyway.)
70 plump helmet spawn
5 sweet pod seeds
41 pig tail seeds
5 rock nuts
5 dimple cut spawn
5 cave wheat seeds (Lots of pig tail and plump helmet seeds, since that's what I'm gonna be planing, and five of everything else because, while I might not plant them, it's nice to have them in case I do want to.)
31 of each of the four starting alchohols (As I mentioned in Game du Jour, sober dwarves work at half speed, and need access to water. Both problems are solved by always having extra beer on hand.)
77 turtle (Food. Also, eating turtle produces shells and bones, which can be used for several things.)
4 dogs (Dogs are useful for companionship, protection until you get your military up, and an emergency food source.)
2 cats (Cats hunt down vermin and such. Also emergency food.)
And that's that. Next: Strike the Earth!


